All theses pictures were made with the apps Doodle Buddy and Zombie Me!
And last but not least is something that took some preparing and (thanks to some delays) some time; I got and interview with Dave himself, so here it is my loyal bloggers:
1: What influenced the creation of this game?
Allan and I just tried to come up with a simple project that we could finish before getting distracted by a new idea. We had worked on a bunch of flash based games before this and one idea came to mind that was easy to develop and have a fun mechanic where you could swing little characters and drop them on the ground.
2: How do you get the ideas for most of the updates for Pocket God?
The update ideas come from a lot of different areas. Many of them come from suggestions by fans but a lot of times we have no idea what we are going to do until a couple days after the previous update.
3: A little while ago (around return of the Pygmy) you announced that the price would go up to $2 but then you stopped. What caused you to change the price and then what caused you to go back on your decision?
A lot of fans were complaining that they didn’t want to see us raise the price and see our rank suffer. We were also about to hit the 1 million sales mark and we didn’t want a potential ranking slip to hurt our chances we would reach it. After we delayed the price increase for a couple weeks, we felt the best thing to do would be to take it off the table and continue being $0.99. The hard thing about making announcements in advance, is that we are very quick thinkers and change our minds pretty frequently.
4: Many people are wondering this and there are always debates about it: is there going to be a Pocket God 2 or some sort of follow up?
Yes, there will definitely be a follow up but we have no idea when it will actually happen. It’s really hard to work on a follow up without putting a good deal of the work for PG1 on hold so it really depends on how much longer we decide to keep making updates. However, its getting pretty close to the point where we really want to work on a new PG themed game. Also, when we say Pocket God 2, we think of a game that is very similar to the concept of the current Pocket God game except we take the functionality to the next level and offer better skinning of the pygmies, bigger islands, friends, etc. Our next Pocket God game will probably not be Pocket God 2, but instead will be an actual game that uses the Pocket God Characters and Powers.
5: How many updates do you plan to do before you stop updating Pocket God and do you plan to release a DLC for every update?
We will try and release DLC with every update but we aren’t sure how many more updates we have in us. We have our sights on finishing out this year and then we’ll see what happens.
This last question is a little late but its good for those of you who were too lazy to read the SOTI :P
6: You announced on Twitter the name for the next update is Barking spider, Crouching Pygmy, any chance we can some hints on the new features?
Yes, it will include a giant spider that the pygmies can do battle against. We recoded the combat so it’s a bigger challenge than it used to be and also added trex/spider combat challenges. The spider web has some cool functions as well and we added a Halloween Skin Pack. There are about 13 objects that have Halloween themes like the Meteor, fish, and statues.
A new poll is up, Dave announced that after the next update there is going to be another trilogy with a new island that a lot of fans have wanted so here's the question: What do you think the new island will be? THe poll will be up for 2 weeks so vote now.
Well see you around and have fun
spidey146